POV-Ray : Newsgroups : povray.unofficial.patches : Poly is slower in megapov than in the official pov? : Re: Poly is slower in megapov than in the official pov? Server Time
2 Sep 2024 10:14:32 EDT (-0400)
  Re: Poly is slower in megapov than in the official pov?  
From: Thorsten Froehlich
Date: 14 Feb 2000 16:34:36
Message: <38a874ec@news.povray.org>
In article <38a8656a@news.povray.org> , "Nathan Kopp" <Nat### [at] Koppcom> 
wrote:

>
> Nieminen Juha <war### [at] sarakerttunencstutfi> wrote...
>>   I noticed that the poly primitive renders slower in megapov (0.4) than
>> in the official povray (at least in this ultrasparc). I wrote about this
>> in p.b.i. Why is this so?
>
> Probably because the official version is a Watcom compile and MegaPov is a
> MSVC++ compile, and they each do slightly different optimizations.
>
> I think the source code is the same between the two.

Hmm, Nathan, if I am not completely misunderstanding Nieminen, this happens
on a Sun UltraSparc Station, not an Intel PC...


     Thorsten


____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

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