|
![](/i/fill.gif) |
In article <38a8656a@news.povray.org> , "Nathan Kopp" <Nat### [at] Kopp com>
wrote:
>
> Nieminen Juha <war### [at] sarakerttunen cs tut fi> wrote...
>> I noticed that the poly primitive renders slower in megapov (0.4) than
>> in the official povray (at least in this ultrasparc). I wrote about this
>> in p.b.i. Why is this so?
>
> Probably because the official version is a Watcom compile and MegaPov is a
> MSVC++ compile, and they each do slightly different optimizations.
>
> I think the source code is the same between the two.
Hmm, Nathan, if I am not completely misunderstanding Nieminen, this happens
on a Sun UltraSparc Station, not an Intel PC...
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
Post a reply to this message
|
![](/i/fill.gif) |