POV-Ray : Newsgroups : povray.binaries.images : Tuesday Evening Abstract (66.2kb bu) : Re: Tuesday Evening Abstract (66.2kb bu) Server Time
2 Oct 2024 14:13:52 EDT (-0400)
  Re: Tuesday Evening Abstract (66.2kb bu)  
From: SamuelT 
Date: 19 Apr 2000 11:35:04
Message: <38FDD273.85F8D3@aol.com>
Hello :) Thanks for the comments.

It's strange for me to be posting in the morning... Anyways, here is what I used

for the change of color in the the shadows. I suppose I could have used a #while

loop for it, but didn't want to figure it out last night:

light_source{<10000,  5000,0>,<0, 0, 1>/LV rotate y*-20}
light_source{<10000, 5000, 0>,<0, .25, .75>/LV rotate y*-22}
light_source{<10000, 5000, 0>,<0, .5, .5>/LV rotate y*-24}
light_source{<10000, 5000, 0>,<0, .75, .25>/LV rotate y*-26}
light_source{<10000,  5000,0>,<0, 1, 0>/LV rotate y*-28}
light_source{<10000, 5000, 0>,< .25, .75, 0>/LV rotate y*-30}
light_source{<10000,  5000,0>,< .5, .5, 0>/LV rotate y*-32}
light_source{<10000, 5000, 0>,< .75, .25, 0>/LV rotate y*-34}
light_source{<10000, 5000,0 >,< 1, 0, 0>/LV rotate y*-36}


Azrael wrote:

> First of all, hello :)
> Then... wow! A new version of the Kings' Valley in Egypt? Quite nice.
> I'd even say, *really* nice :)
> I agree with Dan: how do you do the change of colour?
>
> Azrael
>
> "SamuelT." wrote:
> >
> > Hello everyone. I was playing around with #int today and came up with
> > this image. #int is a good thing :)
> >
> > Questions? Comments? Hellos? :cD
> >
> > --
> > Samuel Benge
> >
> > E-Mail: STB### [at] aolcom
> >
> > Visit the still unfinished isosurface tutorial:
> > http://members.aol.com/stbenge
> >
> >   ------------------------------------------------------------------------
> >  [Image]
>
> --
> May all your dreams but one become true.
>
> Azrael <azr### [at] chezcom>
> http://www.chez.com/azrael

--
Samuel Benge

E-Mail: STB### [at] aolcom

Visit the still unfinished isosurface tutorial: http://members.aol.com/stbenge


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