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Gail Shaw wrote:
> you mean the planet atmosphere?
>
> It would probably look better and render faster with emission
>
> sphere {<0, 0, 0>, 38
> pigment {color rgbt <1, 1, 1, 1>}
> interior {
> media
>
> method 3
> scattering {1, 2, 0.03} // tweak till it looks good
> samples 1,1
> intervals 1
> density
>
> spherical
> color_map {
> [0 color rgb <0,0,0>]
> [1 color <0, 0.75, 1>*10]
> }
> scale 33 // changing adjusts the distance from the planet (which is a
> sphere <0,0,0>,35)
> }
> }
> }
> hollow
> }
Uhm, are you obfuscating the code on purpose, or is it just me?
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