POV-Ray : Newsgroups : povray.binaries.images : Volumetric Non-media clouds (320x240) : Re: Volumetric Non-media clouds (320x240) Server Time
2 Oct 2024 22:25:34 EDT (-0400)
  Re: Volumetric Non-media clouds (320x240)  
From: SamuelT 
Date: 17 Apr 2000 22:17:01
Message: <38FBC5E2.DA687BBF@aol.com>
Hello Alan. I don't have the original code any longer. Sorry! I can only
guess at what I used. Try something like this:

camera{location<0,5,-10> look_at 0 rotate y*-35}

light_source{<200, 100, -50>,1}

P.S. You're a member of the Pov Team, aren't you? I'm sure I've said this
before: thank you all very much! Pov is *the* best program I have ever
used. Allowing everyone to access the code and change it has helped it
become even better.



Alan Kong wrote:

> On Mon, 10 Apr 2000 22:04:22 -0700 "SamuelT." <STB### [at] aolcom> wrote:
>
> >//*************Code!
>
>   Hi, Samuel. Very nice work. Can you tell me what camera and lighting
> settings you used for your scene?
>
> --
> Alan - ako### [at] povrayorg - a k o n g <at> p o v r a y <dot> o r g
> http://www.povray.org - Home of the Persistence of Vision Ray Tracer

--
Samuel Benge

E-Mail: STB### [at] aolcom

Visit the still unfinished isosurface tutorial:
http://members.aol.com/stbenge


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