POV-Ray : Newsgroups : povray.binaries.images : Volumetric Non-media clouds (320x240) : Re: Volumetric Non-media clouds (320x240) Server Time
2 Oct 2024 22:25:59 EDT (-0400)
  Re: Volumetric Non-media clouds (320x240)  
From: SamuelT 
Date: 11 Apr 2000 22:57:03
Message: <38F3E638.AC081566@aol.com>
Chris Huff wrote:

> Try playing with the brilliance value in finish, decreasing
> ambient(which probably acts something like emission media), and giving
> some transparence to the color(like decreasing extinction in media).

I think maybe increasing the ambient will give it the appearance of being less
dense, as well as lowering the diffuse.


> The brilliance will vary the amount of "scattering" dependant on angle. At
> least, I think it should, it has in my other tests of this sort.

Good idea.


--
Samuel Benge

E-Mail: STB### [at] aolcom

Visit the still unfinished isosurface tutorial: http://members.aol.com/stbenge


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