POV-Ray : Newsgroups : povray.binaries.images : Tripod Attack w/ new Explosion (75 Kb) : Re: Tripod Attack w/ new Explosion (75 Kb) Server Time
2 Oct 2024 22:26:53 EDT (-0400)
  Re: Tripod Attack w/ new Explosion (75 Kb)  
From: Moon47
Date: 12 Apr 2000 16:23:27
Message: <38F38C51.F4FE53FB@earthlink.net>
Wow no media at all... A shock to my system indeed...
And the old explosion code will be in the full code as well...???

Peter Houston wrote:

> Moon47 <rdm### [at] earthlinknet> wrote :
> > I liked the original explosion...
> > Could i see the code...
> > Please...
> > I love the rays but am afraid to ask for the code..
> > Don't want to spoil the magic...
>
> I'll post the complete code when I am finished with the scene, but here is
> the Heat Ray
>
> *** Heat Ray Spoiler Alert ***
>
> #declare HeatRayTex =
>     texture {
>         pigment {
>             marble
>             color_map {
>                 [0.00 rgbf <1,1,1,0>]
>                 [0.15 rgbf <0.94, 0.81, 0.0, 0.85>]
>                 [0.25 rgbf <0.94, 0.5, 0.0, 0.85>]
>                 [0.30 rgbf <1, 0.28, 0.0, 0.85>]
>                 [0.40 rgbf <0.87, 0.0, 0.1, 0.85>]
>                 [0.45 rgbf <0.73, 0.16, 0.1, 1>]
>             }
>             turbulence .85
>         }
>         finish { ambient 2 }
>     }
>
> #declare Ray=union {
>                 cone {<0,0,0>.02<0,0,-10>.2
>                       texture {HeatRayTex scale .125 translate <0,0,3>}
>                    }
>                 cone {<0,0,0>.025<0,0,-10>.3 pigment {rgbt <1,0,0,.9>}
> finish {ambient 2}}
>                 cone {<0,0,0>.025<0,0,-10>.25 pigment {rgbt <1,1,0,.95>}
> finish {ambient 2}}
>                 cone {<0,0,0>.025<0,0,-10>.15 pigment {rgbt <1,1,0,.95>}
> finish {ambient 3}}
>              }


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