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sighmoan wrote:
> I'd like to thank all here who have posted their experiences with the
> isosurface, and particularly the tutorial writers: Ryoichi Suzuki, Samuel
> Benge, and Mike Williams. The isosurface patch seems to be the key to my
> deeper interest in PoV lately.
You're welcome :) Isosurfaces can do many things. With the incorporation of
using pigments as functions, even more can be done.
> And no, Sam, you're not off the hook. Mike
> directed everyone to you for the basics (then covered most of the same
> ground anyway), but any two people are going to have different ideas about
> what the isosurface is FOR. Besides, we all know that you've been exploring
> the territory, and it would be nice to see where you've been.
Okay, okay. I hope to get some more of the tutorial done next month. I'm working
on a project now that will probably keep me tied up for the rest of this month.
Check out the image I posted today.
--
Samuel Benge
E-Mail: STB### [at] aolcom
Visit the still unfinished isosurface tutorial: http://members.aol.com/stbenge
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