daishi wrote:
> the only thing I can think of is maybe the object is to complicated to
> work with pov-ray's photon mapping (I only have 128mb of ram) or photon
> mapping doesn't work properly with triange mesh's (which is what rhino
> exports its files as)
Try manually bounding the mesh object.
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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