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Interesting.
Can you explain the difference in the "shadow" caused by the left-most match,
in each system? In the Atmosphere, it looks as is light travels in curves, and
in the media it makes the thing look a bit fake.
Ken wrote:
> With the official release of POV-Ray v3.0 was an example scene file
> from Dan Farmer illustrating the new atmosphere feature. The scene
> file is called "Matches". When the POV-Team dropped the atmosphere
> feature in favor of the media feature in POV-Ray v3.1 they had to
> discontinue distributing that file because it was not compatible.
>
> With the addition of the method 3 media in MegaPov I thought I would
> see if I could revive that long lost file and below you will find the
> results of my efforts. While there are some very minor differences I
> am for the most part satisfied with results. The surprising part was
> how little time it took me to modify the scene to work with media. I
> would say my development time was not much more than about 45 min. and
> most of that was time spent in the render -> evaluate cycles.
>
> Render time 3 hrs. 640x480 aa 0.3 on a 200 Mhz pentium
>
> I don't have the render stats for the atmoshphere version but it was
> at least as long if not longer.
>
> MatchesA.jpg = with Atmosphere
> MathcesM.jpg = with Media Method 3
>
> --
> Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
>
> ------------------------------------------------------------------------
> [Image] [Image]
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