POV-Ray : Newsgroups : povray.binaries.images : Atm0sphere vs. Media Method 3 : Re: Atm0sphere vs. Media Method 3 Server Time
2 Oct 2024 18:17:58 EDT (-0400)
  Re: Atm0sphere vs. Media Method 3  
From: Lewis
Date: 2 Apr 2000 16:47:55
Message: <38E7B15F.255BB05E@netvision.net.il>
Interesting.
Can you explain the difference in the "shadow" caused by the left-most match,
in each system? In the Atmosphere, it looks as is light travels in curves, and
in the media it makes the thing look a bit fake.

Ken wrote:

>  With the official release of POV-Ray v3.0 was an example scene file
> from Dan Farmer illustrating the new atmosphere feature. The scene
> file is called "Matches". When the POV-Team dropped the atmosphere
> feature in favor of the media feature in POV-Ray v3.1 they had to
> discontinue distributing that file because it was not compatible.
>
> With the addition of the method 3 media in MegaPov I thought I would
> see if I could revive that long lost file and below you will find the
> results of my efforts. While there are some very minor differences I
> am for the most part satisfied with results. The surprising part was
> how little time it took me to modify the scene to work with media. I
> would say my development time was not much more than about 45 min. and
> most of that was time spent in the render -> evaluate cycles.
>
> Render time 3 hrs. 640x480 aa 0.3 on a 200 Mhz pentium
>
> I don't have the render stats for the atmoshphere version but it was
> at least as long if not longer.
>
> MatchesA.jpg = with Atmosphere
> MathcesM.jpg = with Media Method 3
>
> --
> Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
>
>   ------------------------------------------------------------------------
>  [Image]  [Image]


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