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Steve wrote:
>
> Looks real good,
Thank you!
> I'd guess you used a sphere, a cone and
> took a torus away from it and then took the resulting
> object away from the large sphere.
Yes, you got the general idea.
And that's the way I would prefer to do it
(making only one last cut from the sphere),
but I haven't figured out the detailed CSG
for that yet! :)
(For me it seemed a bit complicated, because
the top of the cone has to be tangential to
the sphere. An because of that I was afraid
that the cone would leave some tiny leftovers
near the edges of the bump.)
I posted my code to the povray.text.scene-files
news group.
(My bumps are placed in the middle of the
pentagons and hexagons of a Buckminsterfullerene.
And because I was to lazy to calculate the
positions of the bumps and then paste them into
the source code, you will also find the
co-ordinates for a whole such "Buckyball" in
there.)
Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html
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