POV-Ray : Newsgroups : moray.win : closed mesh a la megapov : Re: closed mesh a la megapov Server Time
28 Jul 2024 18:24:21 EDT (-0400)
  Re: closed mesh a la megapov  
From: ryan constantine
Date: 28 Mar 2000 17:51:32
Message: <38E13803.8F9F6B01@yahoo.com>
but what i want is to make the mesh from scratch, not convert an
existing mesh...

Fabian BRAU wrote:

> Go to
>
> http://www.geocities.com/SiliconValley/Lakes/1434/pcm.html
>
> and look for Mesh Compressor 2.1 (mc21win.zip)
>
> Now if you have an inc file which contain a mesh, this soft
> will compress and convert your object to mesh2 (uv-pov format
> in the soft). Attention, sometime when you convert, the soft
> create several mesh2 (even if there is only one mesh), so
> you must add union (or merge if your object is transparent).
> Moreover, if you have #declare myObject = mesh{...}, the soft
> will convert this into mesh2{..}, you must add yourself the
> declaration.
>
> Now if you have some dxf, 3ds, etc... object, you convert it
> into inc/udo with 3dwin or inc with crossroad and after you
> convert it into mesh2 with Mesh compressor.
>
> Rem: if you have 3ds, look for 3dstopov at the site of 3dwin.
>
> Fabian.
>

> >
> > anybody know how to make the closed meshes that can be used in csg
> > operations?  can it be done in moray?  if not, what should i use?


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