|
![](/i/fill.gif) |
What a bummer. I was hoping for some kind of smooth roundy thing that had
been "accelerated" in some way, perhaps into a 4th dimension or
something..................
Ken wrote:
> Ron Parker wrote:
>
> > Actually, as I mentioned, there might be a visible difference in that
> > it doesn't appear to calculate the normal correctly.
>
> Yeah but... There should be no discernible visible difference if it
> worked as advertised.
>
> --
> Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
Post a reply to this message
|
![](/i/fill.gif) |