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This is excatly what I said :) And now with the triscan macro
we can do udo very easily and quite accurately :)
Fabian.
>
> Ryan,
>
> Why not change the pov files to inc files, then make a UDO file for each of
> your inc files. The UDO file is very simple to create. I have several inc
> files that I use in this manner. I use them for parallel-ray spotlights and
> many architectual objects that I use often.
>
> ryan constantine wrote:
>
> > here's the situation, i'm creating a complex model (over 200 primitives
> > so far) and i would like to save the individual parts as .inc files
> > instead of .pov files. of course, i have already been saving those
> > parts as objects instead of scenes within moray, but how can i get moray
> > to #include a previously saved object instead of adding it to the
> > scene? does merge object automatically add it to the scene? is there
> > another way to add an object to a scene? if it's in the docs, point the
> > way.
> >
> > the main reason i want to have the .inc files is for distribution. some
> > of the parts are so complex that nobody will want to mess with them
> > anyway and putting them in the main scene file gets really messy! plus,
> > i only named major components so everything minor is cylinder136,
> > cube078 etc.
> >
> > also, is there a way to take advantage of povray's programming elements
> > within moray or will i have to do that by hand after model creation?
> > thanks,
> > ryan constantine
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