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Ryan,
Why not change the pov files to inc files, then make a UDO file for each of
your inc files. The UDO file is very simple to create. I have several inc
files that I use in this manner. I use them for parallel-ray spotlights and
many architectual objects that I use often.
ryan constantine wrote:
> here's the situation, i'm creating a complex model (over 200 primitives
> so far) and i would like to save the individual parts as .inc files
> instead of .pov files. of course, i have already been saving those
> parts as objects instead of scenes within moray, but how can i get moray
> to #include a previously saved object instead of adding it to the
> scene? does merge object automatically add it to the scene? is there
> another way to add an object to a scene? if it's in the docs, point the
> way.
>
> the main reason i want to have the .inc files is for distribution. some
> of the parts are so complex that nobody will want to mess with them
> anyway and putting them in the main scene file gets really messy! plus,
> i only named major components so everything minor is cylinder136,
> cube078 etc.
>
> also, is there a way to take advantage of povray's programming elements
> within moray or will i have to do that by hand after model creation?
> thanks,
> ryan constantine
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