Mick Hazelgrove wrote:
> I think that handling randomness in pov is really difficult to control -
> IMHO it's an area that could be improved.
This is has become much better with megapov. You can try vturbulence() or, for
more control, eval_pigment() or eval_pattern(). All these functions may provide
"intelligent" randomness, i.e. randomness who knows where it is and what it
does.
G.
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