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Fair enough.
If I go to the trouble to write my own code with the trace function, will I hit
the bounding box or the raytrace-able surface?
Ron Parker wrote:
> On Tue, 21 Mar 2000 12:24:28 -0500, Greg M. Johnson wrote:
> >I think I just found out the hard way that the min_extent calculation
> >for blobs calculates the furthest extent of any component, and not the
> >surface which is "raytraced" and controlled by the threshold.
>
> It's not really a calculation, it just returns the corners of the automatic
> bounding box. The bounding box isn't always the smallest one possible in
> complex situations like CSG and blobs; I suppose that should be documented
> somewhere.
>
> --
> These are my opinions. I do NOT speak for the POV-Team.
> The superpatch: http://www2.fwi.com/~parkerr/superpatch/
> My other stuff: http://www2.fwi.com/~parkerr/traces.html
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