POV-Ray : Newsgroups : povray.unofficial.patches : How many lines of code: eliminate plateaus in noise3d by interval change : Re: How many lines of code: eliminate plateaus in noise3d by interval change Server Time
2 Sep 2024 08:18:08 EDT (-0400)
  Re: How many lines of code: eliminate plateaus in noise3d by interval change  
From: Greg M  Johnson
Date: 21 Mar 2000 17:15:22
Message: <38D7F37A.58E14AB4@my-dejanews.com>
So how 'bout a   noise3dg(x,y,z)   for v. 0.5?

Nathan Kopp wrote:

> Greg M. Johnson <gre### [at] my-dejanewscom> wrote...
> > How *hard* would it be to "fix" pov to eliminate the plateuas that exist
> > in the noise3d function?
>
> 7 lines of code (plus comments).  ...and then some parser stuff for adding
> backwards compatibility.
>
> Could be fewer, but I was going for code clarity.  :-)
>
> -Nathan


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