POV-Ray : Newsgroups : povray.unofficial.patches : Transforming an object without transforming its texture : Re: Transforming an object without transforming its texture Server Time
2 Sep 2024 08:15:01 EDT (-0400)
  Re: Transforming an object without transforming its texture  
From: Ken
Date: 12 Mar 2000 09:43:23
Message: <38CBAC35.3042EFC@pacbell.net>
Chris Huff wrote:

> And what would you do if the object consists of a complex CSG with many
> textures?

#declare MyObject =
 union {
  object { Ob1 texture{ stuff translate x*20}}
  object { Ob2 texture{ stuff translate x*20}}
  object { Ob3 texture{ stuff translate x*20}}
  object { Ob4 texture{ stuff translate x*20}}
       }

object { MyObject translate x*-20}

Any questions ?

-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.