POV-Ray : Newsgroups : povray.binaries.images : My version of the reflecting sphere on checkered plane : Re: Source code (Was: My version of the reflecting sphere on checkered plane) Server Time
3 Oct 2024 07:12:39 EDT (-0400)
  Re: Source code (Was: My version of the reflecting sphere on checkered plane)  
From: Jerome
Date: 2 Mar 2000 12:32:30
Message: <38BEA5AD.47084617@iname.com>
I think the problem is simply that you used a normal
instead of doing it with real relief. Normals are fine in
the distance (mostly) but they don't work well up close...

		Jerome
-- 

* Doctor Jekyll had something * mailto:ber### [at] inamecom
* to Hyde...                  * http://www.enst.fr/~jberger
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