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Thanks for your time, but as you can see from previous posts, I have solved
this. You would also see that texture maps cannot be layered..
sig.
Philippe Debar wrote:
>
> Never tried this myself, but try using "once" and "frequency" on a radial
> map.
> Another possibility : radial texture_map with something like:
> [0.00 texture{myImageMap}]
> [0.25 texture{myImageMap}]
> [0.25 texture{Invisible}]}]
> [1.00 texture{Invisible}]
>
> I hope this helps,
>
> Povingly
>
> Philippe
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