POV-Ray : Newsgroups : povray.binaries.images : Baseball, 24kbu : Re: Baseball, 24kbu Server Time
3 Oct 2024 10:19:55 EDT (-0400)
  Re: Baseball, 24kbu  
From: Sigmund Kyrre Aas
Date: 1 Mar 2000 07:41:56
Message: <38BD1028.1180E8E9@stud.ntnu.no>
Thanks for your time, but as you can see from previous posts, I have solved
this. You would also see that texture maps cannot be layered..

sig.

Philippe Debar wrote:
> 
> Never tried this myself, but try using "once" and "frequency" on a radial
> map.
> Another possibility : radial texture_map with something like:
> [0.00 texture{myImageMap}]
> [0.25 texture{myImageMap}]
> [0.25 texture{Invisible}]}]
> [1.00 texture{Invisible}]
> 
> I hope this helps,
> 
> Povingly
> 
> Philippe


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