Bob Hughes wrote:
>
> Might be able to get more of the green onto the wall from the letters but I'd
> suggest toning the specularity of the wall down first (tighter highlights
> maybe?).
good idea I'll try this
> Render time shouldn't go up all that much, it's the parse time for the photon
> calculations you'd want to watch out for. No need to have it do too many.
O.K.
Thanks.
Karl
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