POV-Ray : Newsgroups : povray.binaries.images : 4.5 Week Render (Gasp!) : Re: 4.5 Week Render (Gasp!) Server Time
3 Oct 2024 08:18:38 EDT (-0400)
  Re: 4.5 Week Render (Gasp!)  
From: Scott Reid
Date: 28 Feb 2000 16:12:36
Message: <38BAF246.25B98C0C@home.com>
One of my ambitions is to be able to open up a yuppie store where you
have to throw your wallet in the door first, and if there's enough money
or credit cards you can come in and spend it... The kind of store that
would pay for such fine art...  :)

Josh English wrote:
> 
> It's worth the wait. I would expect to see this in an advertisement for fine
> glassware in the kind of department store that throws me out for being too poor
> to enter it...
> 
> wow.
> 
> Josh
> 
> Equiprawn wrote:
> 
> > Hello,
> >
> > I haven't posted anything for a while, because I have been doing a render
> > that took overall around 4.5 weeks! Now, I had Unreal running at the
> > weekends, but during the week Pov was the only thing running. I was just
> > originally a test in Rhino to merge a wandle into a jug body, but I thought
> > I would test Photon's with it. I must have gone overboard in the settings. I
> > can't give a definite time for render, as it was stopped and continued may
> > times, and there is a bug in the Windows version where the trace time
> > doesn't stop when the render is paused. I think is looks nice in black and
> > white, so I have included a post processed version as well. Originally
> > rendered in 1280x1024.
> >
> > Equiprawn
> >
> > ------------------------------------------------
> > Wherever you go, there you are - Buckaroo Banzai
> >        http://m3.easyspace.com/equiprawn/
> > ------------------------------------------------
> >
> >  [Image]
> >
> >  [Image]
> 
> --
> Josh English
> eng### [at] spiritonecom
> "May your hopes, dreams, and plans not be destroyed by a few zeros."


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