POV-Ray : Newsgroups : povray.binaries.images : A Maze 60kb : Re: A Maze 60kb Server Time
3 Oct 2024 08:20:07 EDT (-0400)
  Re: A Maze 60kb  
From: Børge Berg-Olsen
Date: 27 Feb 2000 09:29:46
Message: <38B93402.60CB235E@dod.no>
Ross Litscher wrote:
> 
> >
> > Note that there is exactly one true path through the maze.
> >
> > The macro takes parameters for number of rows and columns, and
> > a seed value for the random number generation.
> >
> > Still need to work on:
> > - Splitting generation of data and creation of object, using a file to
> > store the data (to reduce parsing time between rendering attempts).
> > - Options for wall thickness and height, and for path width.
> > - Expanding my algorithm for a hexagonal shape (no promises!).
> >
> > Any interest?
> >
> > rc
> >
> 
> man... you are insane. in a good way though. can you make an addition that
> will make something like a red path of dots that leads you down the correct
> path?

It's called crumbs - breadcrumbs... you're in a maze with twisting
passages leading in all directions. 

Where is Hans and Gretchel?

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