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Steve wrote:
>
> On Thu, 17 Feb 2000 13:17:53 -0500, Nathan Kopp <Nat### [at] Koppcom> wrote:
> >My guess would be that light is 'leaking' in from outside of the wall due to
> >too large of a value for error_bound. Other than that, I'd only be
> >guessing, unless it is a bug. I don't know why the number of objects in the
> >scene would have an affect on the radiosity (at least when the color of the
> >objects has no effect).
>
> Nathan is the expert on this sort of thing, but I seem to remember something
> of a similar nature happening with an image that someone here was working
> on over a year ago, something to do with autobounding kicking in.
>
> Try with 5 100 per cent clear objects. Just a thought.
>
Thank you both. Lowering error_bound does the trick,
eventually (1 is still too much), but the render time
skyrockets. Removing auto-bounding fixes it too and allows
for faster render (actually, by manually bounding my
objects, I'm able to get render times similar to those I get
with auto-bounding) so I guess there must be a bug somewhere
:(
Anyway, thanks again to both,
Jerome
--
* Doctor Jekyll had something * mailto:ber### [at] inamecom
* to Hyde... * http://www.enst.fr/~jberger
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