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Ryan Mooney wrote:
> How were the irises done...?
An array of color vectors (some repeated so they will be more prominent) and a
0/250..250/250 color map radial pigment with colors randomly selected from the
list (and the lost all comes from colors.inc), then with a high-frequency
scallop_wave radial normal and metallic specular finish. Any more than 250
elements in a color_map and POV complains... :-(
> Looks good i will checkout your page later today...
Well it's Friday now, looked at it yet?
Oh yeah, you have the messed up clock, don't you ;-)
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