POV-Ray : Newsgroups : povray.unofficial.patches : More SUGGESTIONS :-) : Re: More SUGGESTIONS :-) Server Time
2 Sep 2024 10:14:30 EDT (-0400)
  Re: More SUGGESTIONS :-)  
From: Paul Blaszczyk
Date: 17 Feb 2000 07:18:18
Message: <38ABE691.7B1FF976@alpharay.de>
Peter Popov schrieb:

> On Wed, 16 Feb 2000 00:42:37 +0100, Paul Blaszczyk <3d### [at] alpharayde>
> wrote:
>
> >In my opinion, two VERY USEFUL features:
> >
> >- no anti-alias against background
> >    -> to render sprites, buttons, etc.
>
> Render your scene. Save the image.
>
> Add these options to the command line:
>
> +q0 +ua -d -a
>
> Render and save again. Now use the alpha channel from the second image
> with the first image and you have an anti-aliased sprite.

Good idea...for one button or sprite. But what is with animated sprites
(with MUCH frames)? (e.g. for a game... 100 frames per figure and 10
figures in game).

Paul


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