POV-Ray : Newsgroups : povray.binaries.images : Demo of spherical height-field (isosurface) 24kb : Re: Demo of spherical height-field (isosurface) 24kb Server Time
3 Oct 2024 07:13:18 EDT (-0400)
  Re: Demo of spherical height-field (isosurface) 24kb  
From: J  Grimbert
Date: 9 Feb 2000 06:48:14
Message: <38A15404.BF8183AF@atos-group.com>
David Fontaine wrote:
> 
> So now if I could find a way to remap a sphere back to normal x,y,z
> coordinates I could render image maps to smulate normal displacement. (Make a
> sphere with a certain pigment, but remap the pigment so the surface of the
> sphere is on a plane so that if you render that plane and map it to a sphere
> you get the original result)
> 

You may have a look at some patched Warp I made,
at http://www.altern.org/grimbert/pov/

There is not only a sphere, but a cylinder, a cone and a torus
 (each time in both direction)...


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