ingo wrote:
> David Fontaine wrote:
>
> >So now if I could find a way to remap a sphere back to normal x,y,z
> >coordinates I could render image maps to smulate normal displacement.
>
> Spherical camera in MegaPov.
> Put it inside a sphere.
> Ingo
So many features so little time!
It will be nice when all this stuff gets into official v3.5 or 4.0 and the
tutorial section covers it!
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