Following a short thread in p.advanced-users, here is an example of
mapping a height field around a sphere with the pigment function.
Not a new technique per se, just notable for the use of map_type 1 in
the pigment definition (other map types and warps should work). Here the
image map is a text (white fonts on black background).
Source in p.text.scene-files, for Megapov 0.4.
G.
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