POV-Ray : Newsgroups : moray.win : wishes for the animation plugin : Re: wishes for the animation plugin Server Time
28 Jul 2024 20:34:42 EDT (-0400)
  Re: wishes for the animation plugin  
From: Rick [Kitty5]
Date: 7 Feb 2000 06:24:47
Message: <389eab7f@news.povray.org>
there is no reason that in the future support for clock value cannot be
combined with the current timer and key frame setup eg a 100 frame
animation, most of the movements are set using keys, and every frame a
background counter in incremented +.01, and that could be tied to any
formula related animation functions in the scene.

but thats about as far as i think it should go, effectivly forcing the anim
plug to spit out a single pov file for your entire animation, is just daft,
especially as Moray is aiming to support other renderers - like the new brmt
support.

keep formula support for things its good for, and keys and timers for the
other.

eg, if eventually xander adds sound support to the anim plug, dont you thing
it will be far simpler to synch the movement and audio using a ticks system,
in stead of a 0 to 1 counter, ala pov.

if you want to control you whole animation with the clock value, why the
hell do you need it to be supported in moray? surly it would be just as
simple to do it in regular pov script, and would make the animation plug
about a usefull to the pov script junkie as a pop up colour picker, or one
click sphere inserter. and make life harder for all those who use a modeller
simply because they dont want to have to think in pov.

> And again: the "cyclic animation"-checkbox like pov's "+kc" (nerv, nerv

just make the start and end frames the same, and then bin the final frame,
thats all a cyclic check box would do anyhow!

Rick


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