Similar to camera blurring, but done after the render completes instead of while
rendering. Much faster. Basically it's like smoothing or blurring in a
external image processing program except that it uses the 3D info from the scene
file. The MegaPov html or help document tells how to use it.
Bob
"Noah A" <vip### [at] powersurfrcom> wrote in message
news:389A4DD0.371BDA32@powersurfr.com...
| what is this specual blur i hear so much about latly
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