Thanks Bob...!!...
I think i will stick to my handy ol' official pov... :)
Bob Hughes wrote:
> I'm slower :-)
>
> Need MegaPov 0.4 first thing. Then use a:
> #version unofficial MegaPov 0.4;
> line in your scene file. And in a 'global_settings' statement use:
> post_process { focal_blur {Distance, Focus, Amount}}
>
> Distance is the camera to focal point distance in POV units (might be tough to
> adjust along with the "Focus" area).
> Focus is the distance to keep in focus.
> Amount should be 1 or more to not mess it up (it's a radius in pixels).
>
> Be forewarned that this isn't exactly like camera blurring and can take some
> getting used to as far as placing the focus and blur correctly. That's about
> all I can say about it.
>
> Bob
>
> "Ryan Mooney" <rdm### [at] earthlinknet> wrote in message
> news:389A1F37.C5275F3D@earthlink.net...
> | No it's me who is naive...
> | What is post_process in pov... How is this implemented...???
> | SSS ( Sorry So Slow )??
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