POV-Ray : Newsgroups : povray.binaries.images : A Quandary : Re: A Quandary Server Time
5 Nov 2024 15:55:01 EST (-0500)
  Re: A Quandary  
From: Zeger Knaepen
Date: 3 Feb 2000 13:50:51
Message: <3899CE0B.10A0C182@student.kuleuven.ac.be>
Nieminen Juha wrote:
> 
>   This is one way of doing it very easyly:
> 
> sphere { 0,1 no_shadow pigment { rgb <1,0,0> } }
> sphere { 0,.999 pigment { rgbf <1,0,0,.9> } }
If he used MegaPatch, he could have typed
sphere {0,1 no_shadow pigment {red 1}}
sphere {0,1 no_image pigment {red 1 filter 1}}
instead...

Anyway, I described this method some months ago in p.g (subject:
'colored shadows' or something like that).

 
> and so on.
If you say so...

sphere {0,1 pigment {rgb <1,0,0>}}
sphere {y,1 pigment {rgb <1,1,0>}}
sphere {y*2,1 pigment {rgb <0,1,0>}}
sphere {y*3,1 pigment {rgb <0,1,1>}}
sphere {y*4,1 pigment {rgb <0,0,1>}}
sphere {y*5,1 pigment {rgb <1,0,1>}}
sphere {y*6,1 pigment {rgb <1,0,0>}}

Or isn't that what you asked for?

ZK
 
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.