TonyB wrote:
>
> >I think the next thing I will do is use trace() to try to get it to
> move
> >around objects, and probably also add "attractors" which attract or
> >repel the particles, a sort of point gravity source.
>
> Like in Star Trek where they have the attractors and repellers and
> twisters
> and they put them around the ship when it goes through space dust?
>
> BTW, couldn't you make this with your blob pattern using media?
Do you mean the part in the intro of Voyager?
I've wondered about that and actually I think that wasn't rendered but
done simply with a model and someone with a big cigar.
Remco
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