>I think the next thing I will do is use trace() to try to get it to move
>around objects, and probably also add "attractors" which attract or
>repel the particles, a sort of point gravity source.
Like in Star Trek where they have the attractors and repellers and twisters
and they put them around the ship when it goes through space dust?
BTW, couldn't you make this with your blob pattern using media?
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