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Chris Huff wrote:
>
> I have been working on a simple particle simulation for atmospheric
> effects like smoke, and here is the first result. At the current stage
> it simulates gravity, particle temperature(high temperature particles
> rise faster than lower temperature particles, and particles constantly
> cool), and wind.
The effect looks promising but the black/white checker floor hurts the
demonstration.
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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