POV-Ray : Newsgroups : povray.binaries.images : A crowd. (51kb) : Re: A crowd. (51kb) Server Time
3 Oct 2024 09:26:13 EDT (-0400)
  Re: A crowd. (51kb)  
From: Josh English
Date: 31 Jan 2000 14:56:02
Message: <3895E8A8.FF6D06F4@spiritone.com>
Pretty cool. I see this implemented rather poorly in Tomb Raider (ok, I'm
several years behind in gaming, I know, I know). My Grasspatch.inc file can
randomly distribute these guys in a few different ways as well.

Mikael Carneholm wrote:

> This is the result of trying the technique at
>
> http://www.imagecels.com/im04004.html#top1       (How to Do It section)
>
> The crowd here consists of 50 randomly positioned double polygons, in
> the same fashion as in lots of computer games. And yes - it works, as
> long as you don't get too close as this example demonstrates.
>
> ----------------------------------------------------
> Mikael Carneholm
> Dep. of Computer Science and Business Administration

>
> Personal home page:
> http://www.studenter.hb.se/~arch
> E-mail:
> Mik### [at] idautbhbse
>
>   ------------------------------------------------------------------------
>  [Image]

--
Josh English
eng### [at] spiritonecom
"May your hopes, dreams, and plans not be destroyed by a few zeros."


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