POV-Ray : Newsgroups : povray.binaries.images : Fake the Fire : Re: Fake the Fire Server Time
3 Oct 2024 15:10:23 EDT (-0400)
  Re: Fake the Fire  
From: Toni Bratincevic
Date: 30 Jan 2000 17:22:13
Message: <3894b995@news.povray.org>
"Rick [Kitty5]" <pov### [at] dialpipexcom> wrote in message
news:389465f9@news.povray.org...
> i think its flat, looks similar to the technique used in video games, as
> long as the discs allways face the camera all is cool, but rembering
povray
> is a raytracer, this could cause real problems in a scene where a stray
> reflection would give the game away..

Yes, this is the similar technique used in games and it has problems with
reflections, but It will serve very well in most situations is static
pictures. You gave me now the idea to implement switch which can be used
for switching between real 3D objects + media and this 'fake' solution.
Hmm...
lot's of work for this night. ;-)

Toni.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.