> For those interested in this sort of thing...this is the result of
> another sunset exercise in MegaPOV (actually, only the HF texture really
> depends on the patch). The object was to simulate distorting the effects
> of atmospheric refraction on the sun disc near the horizon.
These sky things keep getting better and better...
The hf texture is slope-dependent, right?
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Homepage: http://www.faricy.net/~davidf/
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