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i think its flat, looks similar to the technique used in video games, as
long as the discs allways face the camera all is cool, but rembering povray
is a raytracer, this could cause real problems in a scene where a stray
reflection would give the game away..
very nice effect tho
Rick
"David Fontaine" <dav### [at] faricynet> wrote in message
news:3893BB4B.2112AE49@faricy.net...
> Looks good, but is it 3D or just flat perpindicular to the camera.
>
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