POV-Ray : Newsgroups : povray.newusers : Confining an object to within an sPatch object : Re: Confining an object to within an sPatch object Server Time
6 Sep 2024 00:21:30 EDT (-0400)
  Re: Confining an object to within an sPatch object  
From: The "D"
Date: 30 Jan 2000 00:37:10
Message: <3893ce06@news.povray.org>
Chris Colefax <cco### [at] geocitiescom> wrote in message 
news:388f7793@news.povray.org...
> Steve <sjl### [at] zero-ppslocaldomain> wrote:
> The Liquid Spray include file is really designed for particle sprays, 
and
> although it will create puddles on flat surfaces it doesn't (yet?) 
allow you
> to fill containers with liquid.
> 
> Instead, I might back-up Peter's suggestion of modelling the flat 
surface of
> the liquid in sPatch as well, or perhaps a simple disc would be 
enough.
> Either way, unless you want to give the water an interior for fading 
or
> media, it should be enough just to model the surface with a suitable 
texture
> for ripples and such.

Well I'm actually not that good with sPatch could I do a primitave using 
a bounded or clipped by or is this against the laws of POV? And I was 
thinking about using an interior and making the water transparent or 
translucent (haven't decided which).


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