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The room is literally going to shimmer when animated if your camera moves. A
side effect of having small patterns like those in the doors, walls, carpet.
Might help if 'jitter' is set to 0.0 but I wouldn't count on it too much.
Good going on the lights and room in general. The doorknobs seem awfully tiny
to me.
Bob
"cadman" <NOS### [at] graffitinet> wrote in message
news:3890fae1@news.povray.org...
| Thanks for all your suggestions on Part I. For you who have been following
| the story, here's what I did this time:
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| rgbft <0.8, 0.85, 0.8, 0.75, 0.15>
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| I just fiddled with f and t until it looked okay. The bathroom light
| (fluorescent) used a higher t value (something like 0.25). no_shadow looked
| too unreal, and I didn't want to jack with media since the final product
| will be an animation (walk-thru). What do you think? BTW, I'm kinda proud
| of the carpet texture.
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