POV-Ray : Newsgroups : povray.binaries.images : Blobbing with isosurfaces (blobbed.jpg 17.5k bu) : Re: Blobbing with isosurfaces (blobbed.jpg 17.5k bu) Server Time
5 Nov 2024 10:23:32 EST (-0500)
  Re: Blobbing with isosurfaces (blobbed.jpg 17.5k bu)  
From: Remco de Korte
Date: 27 Jan 2000 05:49:21
Message: <3890220D.BF80D548@xs4all.nl>
SamuelT. wrote:
> 
> Hello everybody. I was a bit concerned about how I told everyone a
> future isosurface tutorial would show them how to blob functions
> together (spheres, cylinders, torii - you name it). I could actually
> do
> it back then, but learned that the method had very inconsistant
> results.
> I was starting to think I might never actually be able to blob stuff
> together very good at all. That is, until the other day, when I was
> trying some new functions.
> 
> Attached is a before and after image of an isosurface. The first
> isosurface has 2 cylinders, 1 sphere and 1 torus all merged together.
> You can do this with normal pov. The second shows how well my new
> blobbing method works. There seems to be very little size-reduction in
> the original components, making this method very easy to control. You
> can be assured this technique will be making it into a tutorial :)
> 
> Any thoughts? Critiques?
> 
> --
> Samuel Benge
> 
> E-Mail: STB### [at] aolcom
> 
> Website under construction.
> 
>     ---------------------------------------------------------------
>  [Image]

I'm addicted to blobs.
If this can do what it appears to be able off I'm hooked for life.
I remember some earlier messages about this and the images TonyB posted.
Am I right in assuming that I'll need MegaPov for this?

Remco


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