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Bob Hughes <omn### [at] hotmail com?subject=PoV-News:> wrote...
> This gets edited into the patterns.htm file I have here immediately,
thanks
> Nathan.
> Didn't know about the "more than 256" thing. Great, but I don't see how
it
> could. After all, if there's only a 256 color palette or one 8-bit plane
of a
> 24bit image how does it apply textures to other than those specific areas
of a
> image then? A kind of interpolation?
But let's just imagine that you're using a 36 bit PNG file as your input
file, instead of a 24 bit TGA. (now, I have not yet looked to see if POV
will support a 36 bit image internally, but if not now, it probably will in
the future)
-Nathan
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