POV-Ray : Newsgroups : povray.binaries.images : Lamp shade : Re: Lamp shade Server Time
3 Oct 2024 11:18:55 EDT (-0400)
  Re: Lamp shade  
From: Bob Hughes
Date: 26 Jan 2000 13:15:44
Message: <388f39d0@news.povray.org>
Your filter value is so high (2.5) it tends to over-saturate the pigment,
although with it darker like it is the color isn't allowing light through well.
If you use this in the way Ken has shown then you will want to drop the filter
(and transmit) way down instead.  It's a strange phenomenon but the pigment
needs to both show up and not be over saturated, especially when used around a
light source or there's no shadow (such as what 'looks_like' will cause).

Bob

"cadman" <NOS### [at] graffitinet> wrote in message
news:388f1010@news.povray.org...
| I'm trying to get the light cover to look realistic, but in order to make
| the room bright enough I have to make the lamp shade look too bright.  The
| texture I'm using is:
|
| #declare R_LIGHT_T = texture {
|         pigment { color rgbft <0.9, 1.0, 0.9, 10, 1>*0.25 }
|         finish {
|                 diffuse 0.1
|                 specular 0.8
|                 roughness 0.9
|                 reflection 0.85
|         }
| }
|
| Any help?
|
|
|
|


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