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>I have gotten started on a new transparence patch, the syntax might
>eventually be like this:
>finish {
> transparence {
> transparence_blur AMOUNT
> blur_samples SAMPLES
> filter_pigment {PIGMENT}
> transmit_pigment {PIGMENT}
> }
>}
This just got me thinking (actually the idea has been floating around in my
head for a while), the way reflection has been growing, wouldn't it be nice
if instead of
finish
{
reflection_type
reflection_min
reflection_max
reflect_metallic
etc.
}
we could have
finish
{
reflection
{
val / min, max
type
metallic
etc.
}
}
wouldn't it be shorter and less bothersome than reflection_x? I think that
the number of reflection parameters have gotten to a point where this would
be a good idea.
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