POV-Ray : Newsgroups : povray.binaries.images : MegaPov vs. Superpatch on noise3d : Re: MegaPov vs. Superpatch on noise3d Server Time
3 Oct 2024 11:18:45 EDT (-0400)
  Re: MegaPov vs. Superpatch on noise3d  
From: Eric Freeman
Date: 24 Jan 2000 01:52:05
Message: <388bf695@news.povray.org>
"Greg M. Johnson" <"gregj;-)56590"@aol.c;-)om> wrote in message
news:388bbf59@news.povray.org...
>
> I noticed very different effects when making a
> noise3d-based object between MegaPov and
> Superpatch.  I discovered a neat surface in
> Superpatch and thought I'd try shooting some
> photons through it.  Unfortunately, Meg gave me
> some ugly results, even before I made it
> transparent. . .
>
> Any thoughts?

It looks like you need a 'bounded_by' sphere on the Mega version.

Eric
---------------
"A wise and frugal government, which shall restrain men from injuring one
another, which shall leave them otherwise free to regulate their own
pursuits of industry and improvement, and shall not take from the mouth of
labor the bread it has earned.  This is the sum of good government."
     - Thomas Jefferson
     - First inaugural address, 1801
---------------
http://www.ametro.net/~ericfree


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.