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Lutz,
I created two files -- one test-cube.mdl, one test-sphere.mdl (yes, one file
with just a cube, the other with just a sphere).
1. Open test-sphere.
2. Right click on the standard cam view to display the pop-up menu.
3. Left click on redraw to redraw the standard cam view (note, redrawing any
of the other views will not cause the bug -- nor will redrawing on the other
views stop the bug)
4. Click FILE so that the drop-down menu is displayed.
5. Click on another file to open it.
6. Say "yes" to whether you want to save the current file.
7. Both scenes are now displayed in the standard cam view.
Three Notes:
1. When both scenes are displayed in the standard cam view, you only have to
mouseover and right click for the screen to redraw -- you don't have to
actually leftclick redraw.
2. Steps 4-7 can be varied greatly -- I saved the file, didn't save the
file, opened the file with the "open" command instead of clicking one of the
most recent -- none of that seemed to matter. If I had redrawn in the
standard cam view, it did not display properly when I opened a new file.
And while the problem seems to only be with the standard cam view at
first... I was switching views around to make sure that the issue was the
"standard cam" view and not the "bottom right window" view. I had switched
the side view (which had not had a problem) to standard cam view. Voila, it
now has the problem. Interestingly enough, when I switched it *back* to
side view, it exhibited the same problem for the next file open, but once a
rightclick/leftclick redraw was done, it no longer exhibited the problem.
Hope this helps... (off to see if I can figure out what I was talking about
in the "multi-textures" issue)
Claire
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