POV-Ray : Newsgroups : povray.binaries.images : Thanks, H.E. =) [~38kbau] : Re: Thanks, H.E. =) [~38kbau] Server Time
3 Oct 2024 11:18:00 EDT (-0400)
  Re: Thanks, H.E. =) [~38kbau]  
From: Nick Portelli
Date: 26 Jan 2000 01:52:13
Message: <388E9A5C.103B2AD8@pilot.msu.edu>
So just to see if I understand
You make a box the same size as the model look down at it.  Does any of
the model show?  Do you cut the model across the z plane?  Then draw on
that?  Or just on the white box.  Could you or H.E. Day post a picture
with just the box and model?

TonyB wrote:
> 
> After a brief explanation from our resident spaceship expert, I went off to
> POV and Photoshop for a while. Now, I know this is no where near the quality
> of modelling we are accustomed to seeing from H.E., and the texturing is far
> from perfect (like H.E.'s), but I hope you can stomach it and enjoy it
> somewhat. It's basically just a quick test to see if it would work. (I had
> to add an alpha channel, about 1 pixel further into the texture to hide the
> seams at the edges.)
> 
>  [Image]


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