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hi xander,
i got one or two wishes for your great animation plugin:
1.
up to now, the interpolation between the keys can be:
step, linear and cubic.
i find it difficult to control the path when using cubic. is the
interpolation done with an x^2-function? what about trying with x^3?
(doing this with my self-written macros for povray, i got much better
results with nearly no "swing-over" (hope you know what i mean?)
2.
a "random-interpolation"
this is no real interpolation but it would be nice and helpful (i
think):
the values of the keys just tell the width of the random field (let me
call it worf):
for example: the object has a key-value of 5 for its x-translation. with
the "random-interpolation" the object is placed randomly somewhere
between 0 and 5. if there are more than one key (you ALWAYS have more
than one) the worf-values are interpolated linear.
3.
possibility to type in a mathematical function (this could be done in
the timeline-window).
f.e.: z_translate = sin (2*pi*current_frame)
4.
at the timeline (i know you are still working on) there could be the
possibility to set two (or more) paths (timelines)for an objects
transformation which can be linked with "+" or "*".
for example: the first path translates the object from x=2 to x=100
while the second path translates it between values of x=-0.5 and x=0.5.
link the two paths with "+" and the result is a main move with some
little extra zig-zags (like a flying insect or so)
i know the same result could be reached with only one path but if you
think about including wish 2 and/or 3, wish 4 will increase controlpower
very much.
well, i got warm while writting, so it's three or four wishes. never
mind...
alex
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